Mobile games developed by Jordanian students between the ages of 14 and 16 (Update)

The App Challenge

With the world in their hands, it’s no wonder that the younger generations are more engaged with technology than any other generation before them. A New study shows mobile phones use among kids has nearly doubled since 2015. Younger children’s access to technology is rising, with 19% of eight-year-olds having phones in 2019 (11% in 2015). The study found that 53 percent of kids has their smartphone by the time they turn 11, and by 12, that number jumps to 69 percent and will reach to 95% by 2025. So, technology has a stronghold on the younger generations, so we must find ways to utilize this to our advantage, especially in education. A great way to engage students in technology is by having them develop mobile games. It’s a fun and interactive way to learn, but it also allows students to apply the skills they learn in the real world. Such development teaches students essential skills in the digital era, such as problem-solving, collaboration, and critical thinking. In addition, students can share their games with friends, family and publish them on the App marketplace.

The AppChallenge

The App Challenge The App Challenge, a 14-16 years schools students competition, was launched in 2011 under the direction of His Majesty, King Abdullah II of Jordan, to assist young Jordanians exploring new emerging technologies. The App Challenge is an excellent opportunity for students to learn more about the development process of mobile games. They will have a chance to design, create and publish their own game. Participants learn about Unity development, art, game design, user experience, and business development. Creating marketable, profitable, and innovative mobile game applications is the ultimate goal of this competition. The competition aims to motivate Jordanian youth to unleash their creativity and energies in the digital field and direct them towards a knowledge economy that will benefit local communities, in addition to developing their skills in the field of designing and developing mobile applications. The idea of the competition is to form teams to participate in the development of mobile applications on predetermined topics, then these teams compete across the Kingdom according to announced evaluation criteria, and the winners are announced, where the winning applications are published and promoted. The winning teams are provided with funding up to 5,000 Jordanian dinars to complete and sustain their application, as well as to establish a mini gaming lab in their schools.

The Competition flow Announcement : 

The competition is announced, as well as the criteria for applying and participating. Students must form teams of two to four students and one supervisor teacher. 

Orientation day : Students who have been accepted will attend an orientation day during which they will learn about the history of mobile video games, the latest technology, game design, and storytelling. 

At the end of the day, they will take a pop quiz and write and design an interactive game using what they have learned during the session. By using this approach, the App challenge team could assess the team’s work, creativity, and attention during the sessions.

 The Training : 

App Challenge is a five-day program that teaches students to build a team and develop mobile games. During Bootcamp, students will learn how to design and program mobile games and build marketing strategies. Two months after beginning their coursework, students present their final projects to their trainers for verification. 

To ensure that all game elements are original works by students, Maysalward team verify that students did not copy or developed their games with external assistance. Teams not meeting these criteria will be expelled. When it comes to developing mobile games, there are a few things that students need to keep in mind: They need to come up with a good idea for a game. They must figure out the game mechanics and how it will work. They must design the game graphics and create the game soundtrack. Furthermore, they must test the game and make any necessary adjustments. They must submit original work that reflects what they learned during the training course. 

After passing an initial screening, teams will attend a training session to learn how to present and pitch their ideas. They will have a budget of $70 for the presentation and marketing materials they will be using in the pitching day. Students also be asked to submit an expense report on the day of your assessment. 

This teaches them how to budget and manage their money wisely. 

Pitching Day:

This competition offers students the opportunity to showcase their skills and creativity to a panel of industry professionals. Students present their projects to a jury panel without their teachers present to allow them to express their opinions and challenges without any pressure. Students are taught the best pitching practices during the course without being directed in a specific direction, but they learn general best practices. It’s up to them to choose the best way to showcase their project. With PowerPoint presentations, videos and even drama theatrical plays, students will be able to express themselves entirely independently. 

Teams are allowed 5 minutes to present and 15 minutes to answer questions and discuss remarks from the Jury panel. The Jury Panel follows a judging process and fills out a scoresheet designed based on the competition criteria prepared by King Abdullah II for Development and Maysalward teams. Winners are announced annually at the Jordan Gaming Summit, organized by the Jordan Gaming Lab and the Jordan Task Force. The top projects are shown directly to the audience before the winners are announced. Projects were presented in the early years of the App Challenge in the presence of His Majesty the King of Jordan, who awarded the winning projects. 

Winning Teams will receive $5,000 each to develop a mobile gaming lab at their school. These non-personal awards encourage students to appreciate community service and share accomplishments with their classmates for years to come. In addition, the teams in the first three positions and their teachers will receive personal prizes such as smartphones or tablets.

Post App Challenge and Support 


The Jordan Gaming Lab, now operating in six cities including Amman, Irbid, Aqaba, Karak, Zarka, and Maan, is another non-profit project managed by King Abdullah II for Development aimed at supporting Jordanian game developers with technical support from Maysalward Team since 2011.2011. 


Students completing the App Challenge are followed up on by the Jordan Gaming Lab to ensure they continue to work and progress. Participating teachers are also invited to be part of the Jordan Gaming Lab training of trainers (TOT) program. Its goal is to help teachers develop their game development skills to run similar workshops in their schools and communities. Game projects are published to the app store by the gaming lab, and students have total freedom to update and maintain their games…


Google Play:

App store:

The App Challenge

Jordan’s future will be fueled by the talents of those young Jordanians. The app challenge helps Maysalward’s team stay on top of Mobile Video Game Technology. It is our goal to provide the finest gaming experience to a tech-savvy generation that already has a general understanding of technology and is a hardcore mobile gamer. 


The International Journal Associate acknowledged Nour KHRAIS Paper contribution and listed him as an Associate Editor in Volume 10, Issue 3-4: Technologies in Education. The Paper” Engaging Students: Designing Mobile Phone Applications in Jordanian Schools” was presented back in 2015 at the Eleventh International Conference on Technology, Knowledge, and Society at UNIVERSITY OF CALIFORNIA, BERKELEY | BERKLEY, USA and under the theme of Big Data and the Politics of Participation in a Digital Age.


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